by Joe McKendrick
April 18, 2008 at 2:55 pm · Filed under
Blogging, Collaboration, Enterprise 2.0, Google, IT Department, Microsoft, Social Computing, Web 2.0, Yahoo, enterprise software, mashups
I recently completed work on a survey report for Evans Data measuring the impact and trends shaping Web 2.0 projects within the enterprise.
The survey of 385 corporate managers and developers covered Web 2.0-based development mechanisms — such as mashups and gadgets/widgets — as well as social networking tools. Both types of environments are now very much a part of the corporate scene, and have become important tools for corporate applications, the survey finds.
Demand for Web 2.0/Enterprise 2.0 talent is hot, as a matter of fact. Two out of three respondents say their demand for such talent will increase over the coming year. That’s because there is a lot of strategic business-to-business and internal business development going on by software developers in the survey. Developers are working on Web 2.0 software for business applications in several areas, including interface design, gadgets and widgets, and social networking.
Most Web 2.0 applications are being targeted at internal corporate requirements, versus consumer engagements. Close to half of the survey participants are focused on developing applications for internal use inside their companies. Less than a third are building Web 2.0 applications intended for delivery on a subscription base to online users.
Forty percent of interfaces for Web 2.0 applications are “mixed” web-rich clients that include AJAX for fast downloads of pages that include live feeds of data (gadgets) and other dynamic components found in Web 2.0 applications. An overwhelming majority of respondents are using gadgets and widgets (portable Web parts) from Google, Microsoft, Yahoo! and others to deploy fast, lightweight business applications and services.
More than four out of ten companies encourage social networking; however, most feel the business value still needs to be demonstrated at this time. Social networking is strongest among developers in scientific and technical fields, who see social networking as a communications and collaboration medium, and among OEMs and systems integrators, who see benefits in product delivery.
by Joe McKendrick
April 15, 2008 at 8:14 pm · Filed under
Cloud Computing, Enterprise 2.0, Google, Web Services, Zombies
I’ve been getting quite a bit of interesting reactions to a post over at my ZDNet SOA site, “Is Cloud Computing Too Good to Be True?” In the post, I discussed Google’s latest entree into the infrastructure-as-a-service space, Google App Engine, and how it competes with Amazon Web Services.
Both vendors offer storage, messaging, queuing, and back-end server scalability that can conceivably offer an alternative to buying and managing onsite software and hardware.
Amazingly enough, access to Google App Engine will be offered for free, versus Amazon’s incremental pricing plans. However, Amazon’s services are priced so low that free versus a couple of hundred dollars per month may not be an issue for enterprises. (Individual consumers, however, will more likely be drawn to the no-cost Google model.)
However, what may be an issue for enterprises are things such as governance, security, privacy, and control — all issues that cloud the Cloud computing space.
In an online poll I am conducting with the post, sentiments are running against Cloud computing for the enterprise: at the time of this writing, 62% said Cloud computing is still too risky of a bet for enterprises, versus 32% saying it is enterprise-capable.
Readers of this blogsite may have already seen my arguments in favor of moving to the Cloud — not having to deal with software maintenance and upgrades, and paying for only what you need. However, there are arguments against enterprise-scale Cloud computing, which include the following:
- Cloud computing may create a dependence on the provider (Google, Amazon) and may make it difficult to move to another platform.
- Google itself admits that Google App Engine is targeted at consumer applications, not businesses.
- Enterprises leveraging Cloud computing may become homogenized — and lose the competitive advantage that may come from custom-built systems.
- There’s always the risk that the Cloud provider may change business models or even go out of business.
by Rob Paterson
March 27, 2008 at 6:04 am · Filed under
Analytics, Brian Hurlburt, Google, Measurement, Social Media, Video, YouTube
Today Google announce that content providers on YouTube will get real time analytics form those who watch the video. In TV terms - real time personal ratings!(NYT)
In a move to provide better data to its users, YouTube formally announced late Wednesday that it had added a free feature that will show video creators when and where viewers are watching their videos. With this, the company hopes to turn YouTube from an online video site into a place where marketers can test their messages, Tracy Chan, YouTube product manager, said.
This program, called YouTube Insight, provides a detailed view of a video’s popularity, both over time and geographically, broken down by state. (Internationally, YouTube Insight is not as insightful, providing only popularity by country.)
YouTube has provided basic analytical information to creators of videos since its introduction, including the number of views, the viewers’ ratings of the video, and the number of comments left. Advertisers received a slightly more sophisticated summary.
With the Insight information, video creators can dig into the specifics of a video’s performance and find, for example, that it peaks on Fridays in winter months, or it has taken several weeks to get traction — information that can help better promote their work. The information, presented as a color-coded map and a graph of a video’s popularity, is accessible through a link from a video creator’s account page on YouTube. The company will update the data once a day.
What does this mean? How will this accelerate the shift from traditional to social media?

Next week I will be publishing an interview with Brian Hurlburt who is doing a Sam Walton in local news/publishing in Yarmouth Nova Scotia. Brian has become the most important source of what is going on in a small town. One of the most important tools in Brian’s kit bag is measurement. He can show the local B & B, the church group, the activist group, the tourism folks what kind of traction they are getting on the web. They know exactly who is looking at them and how and why. Of course traditional advertising cannot do this.
Brian’s story I think is at the heart of the shift to come and the YouTube announcement fits into this context.
Brian’s experience is telling him that the money will leave the traditional media once there is only an initial base of people online. They will go to the new, even when the pool is not that large because what is there is so clearly measurable.
For isn’t mass media is really a lottery? Even when you win, you may not know enough about what happened. But with highly measurable new media, you can refine and refine until you get exactly what you want.
Now a small business in a small town can have TV ads. Access to the media itself is cheap. Making the video is cheap. With measurement you can tailor the offering to suit you best. Now even large businesses can have video ads that are fully measurable.
Why would you pay a regular TV station or a local newspaper for an offering that costs so much more and where you have no idea what will happen?
I think that we are going to see a major move here. I think that, just as Craigslist gutted Personals, so measurable web-based media will gut the rest of mass advertising. As the money flows so will the attention and the shift to online will accelerate.
The money will move because of measurement and it will move before the masses move to online. There is less time to respond that conventional TV, Radio and Print think.
This is surely why Google are working so hard on Analytics.